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| 09-20-2006 - Plans for the site | | | | |
I have been busy with things over the last month, one of them being that I decided to make myself a HTPC.
And getting it to work the way I wanted has effectively eaten up my life. Anyway, as far as this site and
the future of Neg3D. I will make the RTK package into several packages. However, I am currently redoing an
old project Neg3D BLAST, because I really want to get modeling and animating again. More info to come soon.
| | | | 08-10-2006 - RTK Alpha Finally Released | | | | |
Neg3D RTK ( Rendering Toolkit ) is finally released to the public, yeey.
It is a set of Open Source tools and C++ classes designed to make 3D editing and rendering easier.
It includes an updated .n3d format ( if you can remember Neg3d Model ) which supports animated
patch models using cubic bezier patches that replicate Catmull-Clark subdivisions with higher
refinements, and at speeds suitable for realtime applications. There is also a Blender exporter
that uses the level 1 subdivisions to generate a control net, and supports keyframe animations.
Of course this is all at an early beta testing phase, but there should be enough examples to have
some fun with. Click to find out more.
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